Museums, games, and historical imagination: Student responses to a games-based experience at the Australian national maritime museum
Digital games feature prominently in discussions concerning the ways museums might reimagine themselves—and best serve their audiences—in an increasingly digital age. Questions are increasingly asked about the opportunities various games might provide to foster historical imagination, and, in this p...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
Digital Culture & Education (DCE)
2016-07-01
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Series: | Digital Culture & Education |
Subjects: | |
Online Access: | http://www.digitalcultureandeducation.com/uncategorized/rowan-et-al-html/ |