Museums, games, and historical imagination: Student responses to a games-based experience at the Australian national maritime museum

Digital games feature prominently in discussions concerning the ways museums might reimagine themselves—and best serve their audiences—in an increasingly digital age. Questions are increasingly asked about the opportunities various games might provide to foster historical imagination, and, in this p...

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Bibliographic Details
Main Authors: Leonie Rowan, Geraldine Townend, Catherine Beavis, Lynda Kelly, Jeffrey Fletcher
Format: Article
Language:English
Published: Digital Culture & Education (DCE) 2016-07-01
Series:Digital Culture & Education
Subjects:
Online Access:http://www.digitalcultureandeducation.com/uncategorized/rowan-et-al-html/