Exploring the relative contributions of reward-history and functionality information to children's acquisition of the Aesop's fable task.
Investigation of tool-using behaviours has long been a means by which to explore causal reasoning in children and nonhuman animals. Much of the recent research has focused on the "Aesop's Fable" paradigm, in which objects must be dropped into water to bring a floating reward within re...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Public Library of Science (PLoS)
2018-01-01
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Series: | PLoS ONE |
Online Access: | http://europepmc.org/articles/PMC5825108?pdf=render |