Showing 41 - 60 results of 66 for search '"StarCraft', query time: 0.81s Refine Results
  1. 41
    by Jönsson, Eric
    Published 2012
    .... This paper explains how their algorithm was implemented and evaluated in the context of StarCraft II a real...
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  2. 42
    ... Strategy (RTS) video game StarCraft II can influence the ability to deploy visual attention measured...
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  3. 43
    by Chamberland, Simon
    Published 2013
    ... de StarCraft : Brood War, un jeu de stratégie en temps réel. L’architecture de SPAR inclut entre...
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  4. 44
    by Synnaeve, Gabriel
    Published 2012
    ... réalisation d'un joueur de StarCraft complètement robotique. Les distributions de probabilité sont un moyen de...
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  5. 45
    by Lasse Juel Larsen
    Published 2015-02-01
    ... computerspil StarCraft 2 fra Blizzard Intertainment. Batesons læringsteori vil ikke alene blive gennemgået, men...
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    Article
  6. 46
    by Lasse Juel Larsen
    Published 2015-02-01
    ... computerspil StarCraft 2 fra Blizzard Intertainment. Batesons læringsteori vil ikke alene blive gennemgået, men...
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    Article
  7. 47
  8. 48
    by Chamberland, Simon
    Published 2013
    ... de fa??on autonome des parties de StarCraft : Brood War, un jeu de strat??gie en temps r??el. L...
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  9. 49
    ... of which are Age of Empire and StarCraft. This report examines a different approach to solve the problem...
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  10. 50
    by Sarah Stang
    Published 2019-11-01
    ... and repulsive. Kerrigan from the StarCraft series (1998–2017) is examined as a possible counter-example...
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    Article
  11. 51
    by Cheng-Yu Chen, 陳承裕
    Published 2013
    ... distance. The simulation results on StarCraft show the capability of the different proposed methods...
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  12. 52
    by Firas Safadi, Raphael Fonteneau, Damien Ernst
    Published 2015-01-01
    ... using two video games, Raven and StarCraft: Brood War....
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    Article
  13. 53
    by FENG,CHIEN-WEI, 馮健唯
    Published 2016
    ... electronic games. E-sports in Taiwan, like the League of Legends and StarCraft 2 and other popular games...
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  14. 54
    by Schwarzer, Max
    Published 2021
    ... extrêmement complexes, y compris les jeux de stratégie comme le StarCraft, les échecs, le shogi et le go...
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  15. 55
    ... such as chess, checkers, backgammon and Go, to video games such as Dota 2 and StarCraft II, artificial...
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  16. 56
    by Joseph J Thompson, Mark R Blair, Andrew J Henrey
    Published 2014-01-01
    ... real world task, the real-time strategy video game StarCraft 2. In this paper we analyze the influence...
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  17. 57
    by Shengxiang Li, Ou Li, Guangyi Liu, Siyuan Ding, Yijie Bai
    Published 2021-01-01
    ... such as board game of Go and MOBA game of StarCraft II. Policy gradient based reinforcement learning method has...
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  18. 58
    by Synnaeve, Gabriel
    Published 2012
    ... réalisation d'un joueur de StarCraft complètement robotique. Les distributions de probabilité sont un moyen de...
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  19. 59
    by Liu, Siming
    Published 2015
    ...>StarCraft. </i> The results show that the ECSLBot tuned by genetic algorithms outperforms UAlbertaBot...
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  20. 60
    ... facilitated through the agents&#x2019; coordination with one another. We used the StarCraft 2 Learning...
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