The Civic Potential of Video Games
This report draws from the 2008 Pew Teens, Video Games, and Civics Survey, a national survey of youth and their experiences with video games done in partnership with Amanda Lenhart at the Pew Internet and American Life Project, with funding from the John D. and Catherine T. MacArthur Foundation....
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Format: | eBook |
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Cambridge, Massachusetts
The MIT Press
2009
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Online Access: | Get fulltext |