Using genetic algorithms as a core gameplay mechanic
In this thesis we used genetic algorithms as a core gameplay mechanic for games. We created a flexible genetic algorithms framework that allowed us to iterate quickly through various designs and prototypes of games. We developed two iterations of fighting robots game and a racing game that used our...
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Digital WPI
2016
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Online Access: | https://digitalcommons.wpi.edu/etd-theses/1311 https://digitalcommons.wpi.edu/cgi/viewcontent.cgi?article=2310&context=etd-theses |