A MEASURE OF SOCIAL BEHAVIOR IN TEAM-BASED, MULTIPLAYER ONLINE GAMES: THE SOCIALITY IN MULTIPLAYER ONLINE GAMES SCALE (SMOG)
Video games have become a new platform for social interaction. I review the sociality of video games and the relationship between virtual- and real-world behaviors. I review and address the pros and cons of methods of measuring social behavior. Finally, I present two studies drawn from internet popu...
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Format: | Others |
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VCU Scholars Compass
2015
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Online Access: | http://scholarscompass.vcu.edu/etd/3884 http://scholarscompass.vcu.edu/cgi/viewcontent.cgi?article=4922&context=etd |