Video games and the classroom
This study explores the effects on student learning of the inclusion of video games within a Language Arts secondary school classroom. Video Games are often disparaged by both parents and educators as having a significantly negative impact on students’ learning and productive use of time. However, p...
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Format: | Others |
Language: | English en |
Published: |
2019
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Online Access: | http://hdl.handle.net/1828/11096 |