xPheve: An extensible physics engine for virtual environments

Almost any Virtual Reality application requires having a basic set of physical rules and properties such as gravity and collision elasticity. Traditionally, these physical laws were hard-coded within the application, adding an extensive amount of confusing codes that have little to do with the proje...

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Bibliographic Details
Main Author: Nourian, Saeid
Format: Others
Language:en
Published: University of Ottawa (Canada) 2013
Subjects:
Online Access:http://hdl.handle.net/10393/26731
http://dx.doi.org/10.20381/ruor-9764