Leaping Monsters and Realms of Play: Game Play Mechanics in Old Monster Yarns Sugoroku
Taking Utagawa Yoshikazu's woodblock printed game board Monster Yarns as my case study, I will analyze how existing imagery and game play work together to create an interesting and engaging game. I will analyze the visual aspect of this work in great detail, discussing how the work is created...
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Language: | en_US |
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University of Oregon
2013
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Online Access: | http://hdl.handle.net/1794/12980 |