Multi-Agent Narrative Experience Management as Story Graph Pruning
In this thesis I describe a method where an experience manager chooses actions for non-player characters (NPCs) in intelligent interactive narratives through story graph representation and pruning. The space of all stories can be represented as a story graph where nodes are states and edges are acti...
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Format: | Others |
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ScholarWorks@UNO
2019
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Online Access: | https://scholarworks.uno.edu/td/2694 https://scholarworks.uno.edu/cgi/viewcontent.cgi?article=3858&context=td |