Investigation into the feasibility of shadow generation on mobile graphic cards

Current commodity graphic cards are capable of generating real-time realistic shadows in 3D scenes. This is possible as they are highly optimized for vector computation due to their highly pipelined architecture. This speed comes at a power cost that is rarely considered. This study investigates the...

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Bibliographic Details
Main Author: Kiguta, Nicholas Maina
Other Authors: Kuhl, Jon G.
Format: Others
Language:English
Published: University of Iowa 2010
Subjects:
Online Access:https://ir.uiowa.edu/etd/831
https://ir.uiowa.edu/cgi/viewcontent.cgi?article=2016&context=etd