Investigation into the feasibility of shadow generation on mobile graphic cards
Current commodity graphic cards are capable of generating real-time realistic shadows in 3D scenes. This is possible as they are highly optimized for vector computation due to their highly pipelined architecture. This speed comes at a power cost that is rarely considered. This study investigates the...
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Format: | Others |
Language: | English |
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University of Iowa
2010
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Online Access: | https://ir.uiowa.edu/etd/831 https://ir.uiowa.edu/cgi/viewcontent.cgi?article=2016&context=etd |