IMPROVING BEHAVIOR OF COMPUTER GAME BOTS USING FICITITOUS PLAY
In modern computer games, `bots' - Intelligent realistic agents play a prominent role in success of a game in the market. Typically, bots are modeled using finite-state machine and then programmed via simple conditional statements which are hard-coded in bots logic. Since these bots have become...
Main Author: | |
---|---|
Format: | Others |
Published: |
OpenSIUC
2011
|
Subjects: | |
Online Access: | https://opensiuc.lib.siu.edu/theses/562 https://opensiuc.lib.siu.edu/cgi/viewcontent.cgi?article=1569&context=theses |