Dungeons & discourses:a nexus analytic case study of negotiating competence and identity in table-top role-playing games
The aim of this thesis is to offer a small contribution to the developing field of studying table-top role-playing games as a social activity by examining the practices in which players engage in order to display and develop their competence and identity as “role-playing gamers” in a particular soci...
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Format: | Dissertation |
Language: | English |
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University of Oulu
2018
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Online Access: | http://urn.fi/URN:NBN:fi:oulu-201805312343 http://nbn-resolving.de/urn:nbn:fi:oulu-201805312343 |