Rendering large-scale terrain models and positioning objects in relation to 3D terrain

Approved for public release, distribution unlimited === Computer generated 3D graphics have been commonplace in computing since the early 1990's. However, most 3D scenes have focused on relatively small areas such as rooms or buildings. Rendering large scale landscapes based on 3D geometry gene...

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Bibliographic Details
Main Author: Hittner, Brian Edward
Other Authors: Brutzman, Don
Published: Monterey, California. Naval Postgraduate School 2012
Online Access:http://hdl.handle.net/10945/6191