An automated approach to Distributed Interactive Simulation (DIS) protocol entity development

One problem associated with the Distributed Interactive Simulation (DIS) architecture is its limited ability to support real time, simulated engagements of more than 1000 entities. To solve this problem, it is necessary to refine the existing DIS protocol and optimize the form and content of DIS net...

Full description

Bibliographic Details
Main Author: Canterbury, Michael G.
Other Authors: Zyda, Michael J.
Language:en_US
Published: Monterey, California. Naval Postgraduate School 2013
Online Access:http://hdl.handle.net/10945/35118