NPSNETIV : an object-oriented interface for a three-dimensional virtual world
All simulations require some type of user interface to be functional. The problem is that this interface is sometimes written as a tightly coupled part of the simulation itself, buried in the main body of code. This makes the interface very difficult to create, and once created, more difficult to al...
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Language: | en_US |
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Monterey, California. Naval Postgraduate School
2013
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Online Access: | http://hdl.handle.net/10945/30540 |