NPSNETIV : an object-oriented interface for a three-dimensional virtual world

All simulations require some type of user interface to be functional. The problem is that this interface is sometimes written as a tightly coupled part of the simulation itself, buried in the main body of code. This makes the interface very difficult to create, and once created, more difficult to al...

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Bibliographic Details
Main Author: McMahan, Christopher B.
Other Authors: John S. Falby
Language:en_US
Published: Monterey, California. Naval Postgraduate School 2013
Online Access:http://hdl.handle.net/10945/30540