Dynamic Scalable Network Area of interest management for Virtual Worlds
A major performance challenge in developing a massively multi-user virtual world is network scalability. This is because the network over which entities communicate can quickly develop into a bottleneck. Three critical factors: bandwidth usage, packets per second, and network-related CPU usage, shou...
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Format: | Others |
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Monterey, California. Naval Postgraduate School
2012
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Online Access: | http://hdl.handle.net/10945/1616 |