Comparison of quaternion and euler angle methods for joint angle animation of human figure models

This thesis presents articulated rigid body kinematics models for humans. The main area of research is to investigate models for real-time computer graphics applications in Virtual Environments (VE). Existing models have singularity problems and become too slow once the number of humans in view beco...

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Bibliographic Details
Main Author: Usta, Umit Y.
Other Authors: McGhee, Robert B.
Language:en_US
Published: Monterey, California. Naval Postgraduate School 2012
Online Access:http://hdl.handle.net/10945/13649