Video games as a medium for software education
The work presented contributes to the field of serious and educational games. Specifically, the use of video games as a medium for visualising and teaching computer programming is investigated. This research contextualises video games within existing taxonomies of software visualisation technique...
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Format: | Others |
Language: | en |
Published: |
2013
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Online Access: | http://hdl.handle.net/10539/13089 |