Using particle swarm optimization to evolve two-player game agents
Computer game-playing agents are almost as old as computers themselves, and people have been developing agents since the 1950's. Unfortunately the techniques for game-playing agents have remained basically the same for almost half a century -- an eternity in computer time. Recently developed ap...
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2013
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Online Access: | http://hdl.handle.net/2263/23980 Messerschmidt, L 2006, Using particle swarm optimization to evolve two-player game agents, MSc(Computer dissertation, University of Pretoria, Pretoria, viewed yymmdd < http://hdl.handle.net/2263/23980 > http://upetd.up.ac.za/thesis/available/etd-04172007-083117/ |
Internet
http://hdl.handle.net/2263/23980Messerschmidt, L 2006, Using particle swarm optimization to evolve two-player game agents, MSc(Computer dissertation, University of Pretoria, Pretoria, viewed yymmdd < http://hdl.handle.net/2263/23980 >
http://upetd.up.ac.za/thesis/available/etd-04172007-083117/