A linear framework for character skinning
Character animation is the process of modelling and rendering a mobile character in a virtual world. It has numerous applications both off-line, such as virtual actors in films, and real-time, such as in games and other virtual environments. There are a number of algorithms for determining the appea...
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Format: | Others |
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2007
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Online Access: | http://pubs.cs.uct.ac.za/archive/00000443/ |