A linear framework for character skinning

Character animation is the process of modelling and rendering a mobile character in a virtual world. It has numerous applications both off-line, such as virtual actors in films, and real-time, such as in games and other virtual environments. There are a number of algorithms for determining the appea...

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Bibliographic Details
Main Author: Merry, Bruce
Format: Others
Published: 2007
Subjects:
Online Access:http://pubs.cs.uct.ac.za/archive/00000443/