Design of a low-resource 2D graphics engine for FPGAs
This study focused on the design and implementation of a low-resource graphics engine, MicroGE, which can be implemented on an FPGA. MicroGE uses a minimal amount of FPGA resources when compared to other graphics engines. After researching existing graphics engines, it was discovered that most make...
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Format: | Dissertation |
Language: | English |
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Faculty of Engineering and the Built Environment
2019
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Online Access: | http://hdl.handle.net/11427/30042 |