Virtual sculpting : an investigation of directly manipulated free-form deformation in a virtual environment
This thesis presents a Virtual Sculpting system, which addresses the problem of Free-Form Solid Modelling. The disparate elements of a Polygon-Mesh representation, a Directly Manipulated Free-Form Deformation sculpting tool, and a Virtual Environment are drawn into a cohesive whole under the mantle...
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Format: | Others |
Language: | English |
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Rhodes University
1996
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Online Access: | http://hdl.handle.net/10962/d1006661 |