Linking the ‘know-that’ and ‘know-how’ knowledge through games: a quest to evolve the future for science and engineering education
Publisher version === This paper responds to Muller’s notions of ‘knowing-that’ and ‘knowing how’. The paper addresses how educational interventions that are designed in line with targeted discipline-specific subjects can enhance the balance between professional practice and disciplinary knowledge i...
Main Authors: | , , |
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Format: | Others |
Language: | English |
Published: |
Springer Netherlands
2016
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Online Access: | http://hdl.handle.net/10962/66785 https://doi.org/10.1007/s10734-015-9956-9 |