Evaluation of Creature -101: Can A Curriculum Based Serious Health Game Promote Healthy Eating and Physical Activity among Middle School Students?

The purpose of this research is to evaluate the outcomes of playing a virtual reality serious game "Creature-101" at increasing fruits and vegetables, water, physical activity, decreasing processed snacks (e.g. chips, candy), sweetened beverages, and recreational screen time, and mediators...

Full description

Bibliographic Details
Main Author: Majumdar, Dalia
Language:English
Published: 2013
Subjects:
Online Access:https://doi.org/10.7916/D8794BWM