Evaluation of Creature -101: Can A Curriculum Based Serious Health Game Promote Healthy Eating and Physical Activity among Middle School Students?
The purpose of this research is to evaluate the outcomes of playing a virtual reality serious game "Creature-101" at increasing fruits and vegetables, water, physical activity, decreasing processed snacks (e.g. chips, candy), sweetened beverages, and recreational screen time, and mediators...
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Language: | English |
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2013
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Online Access: | https://doi.org/10.7916/D8794BWM |