Machine learning for human performance capture from multi-viewpoint video
Performance capture is used extensively within the creative industries to efficiently produce high quality, realistic character animation in movies and video games. Existing commercial systems for performance capture are limited to working within constrained environments, requiring wearable visual m...
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University of Surrey
2019
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Online Access: | https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.767004 |