Agent-based pedestrian simulation on GPUs for use in Decision Support Systems

Agent-based simulation of pedestrian crowds in public spaces can give insights into the potential congestion areas and space utilisation allowing new spaces to be better designed and existing ones to be more efficiently managed. This thesis investigates the components essential for a Graphics Proces...

Full description

Bibliographic Details
Main Author: Karmakharm, Twin
Other Authors: Maddock, Steve
Published: University of Sheffield 2018
Subjects:
004
Online Access:https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.749496