Agent-based pedestrian simulation on GPUs for use in Decision Support Systems
Agent-based simulation of pedestrian crowds in public spaces can give insights into the potential congestion areas and space utilisation allowing new spaces to be better designed and existing ones to be more efficiently managed. This thesis investigates the components essential for a Graphics Proces...
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University of Sheffield
2018
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Online Access: | https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.749496 |