An empirical exploration of aesthetic distance through mimetic interface design in videogames
Aesthetic distance is determined by the frame of reference created by the use of technical devices around an artwork, to differentiate it psychologically from reality, so it may be critically observed. Traditionally a term concerning literature, theatre, and visual art, it is proposed that aesthetic...
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University of Portsmouth
2015
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Online Access: | https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.722627 |