A framework of gameplay for the pedagogical design of educational games

This research project was a case study investigating the notion of gameplay and the design of an educational game to teach the 051 (Open Systems Interconnect) model within a blended learning course on Computer networking to university students. The aim of the research was to investigate the use of g...

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Bibliographic Details
Main Author: O'Dea, Michael Shaun
Published: University of Leeds 2011
Subjects:
Online Access:http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.574523