A framework of gameplay for the pedagogical design of educational games
This research project was a case study investigating the notion of gameplay and the design of an educational game to teach the 051 (Open Systems Interconnect) model within a blended learning course on Computer networking to university students. The aim of the research was to investigate the use of g...
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University of Leeds
2011
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Online Access: | http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.574523 |