Fast fluid simulation in computer graphics using Fourier theory
Fluid simulation techniques are computationally expensive and are required to visualise physical phenomena in virtual and augmented environments. In order to realise such simulations, a discretisation is constructed and differ': ential equations applied. These yield predictive descriptions of t...
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University of Bristol
2011
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Online Access: | http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.559092 |