Structuring fault-tolerant object-oriented systems using inheritance and delegation
Many entities in the real world that a software system has to interact with, e.g., for controlling or monitoring purposes, exhibit different behaviour phases in their lifetime, in particular depending on whether or not they are functioning correctly. That is, these entities exhibit not only a normal...
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University of Newcastle Upon Tyne
1994
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Online Access: | http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.238749 |