Accelerated Ray Tracing for Headlamp Simulation

High speed ray tracing for a headlamp lens and advanced algorithms for ray analysis are investigated. First, the basics of ray tracing, Algorithm to search intersection points between a ray and surfaces and refraction are reviewed, including intersection search for a ray with aspheric surfaces. A...

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Bibliographic Details
Main Author: Kimura, Ryota
Other Authors: Chipman, Russell A.
Language:en_US
Published: The University of Arizona. 2017
Subjects:
Online Access:http://hdl.handle.net/10150/626712
http://arizona.openrepository.com/arizona/handle/10150/626712

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