Three Degree-of-Freedom Simulator Motion Cueing Using Classical Washout Filters and Acceleration Feedback
Good motion cueing in a flight simulator serves to enhance the overall simulation environment. However, poor motion cueing can greatly detract from the simulation and serve solely to distract the pilot. The latter was the case for Virginia Tech's three degree-of-freedom motion-base. The most co...
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Virginia Tech
2011
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Online Access: | http://hdl.handle.net/10919/9882 http://scholar.lib.vt.edu/theses/available/etd-04282004-113825 |