GPU Based Large Scale Multi-Agent Crowd Simulation and Path Planning
Crowd simulation is used for many applications including (but not limited to) videogames, building planning, training simulators, and various virtual environment applications. Particularly, crowd simulation is most useful for when real life practices wouldn't be practical such as repetitively e...
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Format: | Others |
Language: | en_US |
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Virginia Tech
2017
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Online Access: | http://hdl.handle.net/10919/78098 http://scholar.lib.vt.edu/theses/available/etd-05062015-193319/ |