GPU Based Large Scale Multi-Agent Crowd Simulation and Path Planning

Crowd simulation is used for many applications including (but not limited to) videogames, building planning, training simulators, and various virtual environment applications. Particularly, crowd simulation is most useful for when real life practices wouldn't be practical such as repetitively e...

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Bibliographic Details
Main Author: Gusukuma, Luke
Other Authors: Computer Science
Format: Others
Language:en_US
Published: Virginia Tech 2017
Subjects:
GPU
Online Access:http://hdl.handle.net/10919/78098
http://scholar.lib.vt.edu/theses/available/etd-05062015-193319/