Themes in videogame research : a content analysis of scholarly articles
In trying to provide access to videogame materials for scholars, collecting organizations must build standards for building and structuring collections, and in turn information professionals must assess the information needs of users. In order to begin the assessment, this paper presents a content a...
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Format: | Others |
Language: | English |
Published: |
2011
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Online Access: | http://hdl.handle.net/2152/ETD-UT-2010-08-1984 |