Peer-to-Peer Simulation of Massive Virtual Environments

Massively multiplayer online environments continue to grow in popularity, with cur- rent technical designs based upon a well-proven client-server model. This approach has some inherent limitations, high costs to provision server resources for peak demands and restriction of the maximum number of con...

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Main Author: Mathias, James Dean
Format: Others
Published: DigitalCommons@USU 2012
Subjects:
Online Access:https://digitalcommons.usu.edu/etd/1164
https://digitalcommons.usu.edu/cgi/viewcontent.cgi?article=2159&context=etd
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spelling ndltd-UTAHS-oai-digitalcommons.usu.edu-etd-21592019-10-13T06:05:41Z Peer-to-Peer Simulation of Massive Virtual Environments Mathias, James Dean Massively multiplayer online environments continue to grow in popularity, with cur- rent technical designs based upon a well-proven client-server model. This approach has some inherent limitations, high costs to provision server resources for peak demands and restriction of the maximum number of concurrent participants within a virtual environ- ment. Incorporating peer-to-peer (P2P) techniques provides developers the opportunity to significantly reduce costs, while also breaking through the barrier of the number of concur- rent participants within a single virtual environment. This dissertation presents a hybrid P2P design incorporating a managed server along with a Voronoi-based P2P overlay for the development of massive virtual environments. In this design, the managed server en- sures a secure computing environment and long-term persistent storage, with the virtual environment simulation distributed among the peers, ensuring computational scalability. 2012-05-01T07:00:00Z text application/pdf https://digitalcommons.usu.edu/etd/1164 https://digitalcommons.usu.edu/cgi/viewcontent.cgi?article=2159&context=etd Copyright for this work is held by the author. Transmission or reproduction of materials protected by copyright beyond that allowed by fair use requires the written permission of the copyright owners. Works not in the public domain cannot be commercially exploited without permission of the copyright owner. Responsibility for any use rests exclusively with the user. For more information contact Andrew Wesolek (andrew.wesolek@usu.edu). All Graduate Theses and Dissertations DigitalCommons@USU peer simulation massive virtual environments Computer Sciences
collection NDLTD
format Others
sources NDLTD
topic peer
simulation
massive virtual environments
Computer Sciences
spellingShingle peer
simulation
massive virtual environments
Computer Sciences
Mathias, James Dean
Peer-to-Peer Simulation of Massive Virtual Environments
description Massively multiplayer online environments continue to grow in popularity, with cur- rent technical designs based upon a well-proven client-server model. This approach has some inherent limitations, high costs to provision server resources for peak demands and restriction of the maximum number of concurrent participants within a virtual environ- ment. Incorporating peer-to-peer (P2P) techniques provides developers the opportunity to significantly reduce costs, while also breaking through the barrier of the number of concur- rent participants within a single virtual environment. This dissertation presents a hybrid P2P design incorporating a managed server along with a Voronoi-based P2P overlay for the development of massive virtual environments. In this design, the managed server en- sures a secure computing environment and long-term persistent storage, with the virtual environment simulation distributed among the peers, ensuring computational scalability.
author Mathias, James Dean
author_facet Mathias, James Dean
author_sort Mathias, James Dean
title Peer-to-Peer Simulation of Massive Virtual Environments
title_short Peer-to-Peer Simulation of Massive Virtual Environments
title_full Peer-to-Peer Simulation of Massive Virtual Environments
title_fullStr Peer-to-Peer Simulation of Massive Virtual Environments
title_full_unstemmed Peer-to-Peer Simulation of Massive Virtual Environments
title_sort peer-to-peer simulation of massive virtual environments
publisher DigitalCommons@USU
publishDate 2012
url https://digitalcommons.usu.edu/etd/1164
https://digitalcommons.usu.edu/cgi/viewcontent.cgi?article=2159&context=etd
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