Peer-to-Peer Simulation of Massive Virtual Environments
Massively multiplayer online environments continue to grow in popularity, with cur- rent technical designs based upon a well-proven client-server model. This approach has some inherent limitations, high costs to provision server resources for peak demands and restriction of the maximum number of con...
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Format: | Others |
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DigitalCommons@USU
2012
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Online Access: | https://digitalcommons.usu.edu/etd/1164 https://digitalcommons.usu.edu/cgi/viewcontent.cgi?article=2159&context=etd |