UniRx and Unity 5 : Working with C# and object-oriented reactive programming
Gameplay programming is vital for video game development and benefits from good tools and techniques. However, techniques are still used in the industry that involves describing how the computer operates. Reactive programming is a way to describe eventful and stateful computer programs declaratively...
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Format: | Others |
Language: | English |
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Uppsala universitet, Institutionen för speldesign
2017
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-323737 |