UniRx and Unity 5 : Working with C# and object-oriented reactive programming

Gameplay programming is vital for video game development and benefits from good tools and techniques. However, techniques are still used in the industry that involves describing how the computer operates. Reactive programming is a way to describe eventful and stateful computer programs declaratively...

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Bibliographic Details
Main Author: Westberg, Johannes
Format: Others
Language:English
Published: Uppsala universitet, Institutionen för speldesign 2017
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-323737