RATS Recreating A Terrifying Scene: using educational games to teach facts
The concept of computer games in education is an expanding field. There is a strong need for appropriate pedagogical software to be used in education. This thesis is an exploratory study which involves the design of a computer game for primary school students in the ages 10 to 12 with a general focu...
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Format: | Others |
Language: | English |
Published: |
Uppsala universitet, Institutionen för informationsteknologi
2016
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-297844 |