Composition in Level Design
The compositions we use to test together are, lighting, color, shape, movement, vertical and horizontal lines. The techniques are tested together in a 3D environment and rendered in a game engine. We want to guide the player on a subconscious level using compositional techniques that suits our type...
Main Authors: | , |
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Format: | Others |
Language: | English |
Published: |
Uppsala universitet, Institutionen för speldesign
2015
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Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-267298 |