Matching of geometrically and topologically changing meshes
The aim for this thesis is to develop a foundation for a compression system for animated mesh sequences, specifically under dynamic change of mesh geometry and topology. Compression of mesh sequences is of special interest in the game industry and this particular thesis is a part of an ongoing serie...
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Format: | Others |
Language: | English |
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Uppsala universitet, Avdelningen för beräkningsvetenskap
2015
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-262249 |