Speaking Symbols : A semiotic analysis of the Smart Ping system in League of Legends
This thesis brings attention to communication systems in games and how their development has stagnated. The focus is directed towards visual communication and the question of “Can the Smart Ping system in League of Legends suggest visual communication as a viable solution for in-game communication i...
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Format: | Others |
Language: | English |
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Uppsala universitet, Institutionen för speldesign
2014
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-227373 |