Changing the Paywall in Single-Player Games

Game companies are always looking for more ways to increase consumers and their revenue as well as how consumers purchase games. Several business models have been introduced that this thesis will look at, free-to-play, adding downloadable content to existing games, freemium and premium games. This t...

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Bibliographic Details
Main Author: Barnell, Max
Format: Others
Language:English
Published: Uppsala universitet, Institutionen för speldesign 2014
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-226913