Incremental digital product innovation in social mobile games : A case study of King Digital Entertainment

The aim of this thesis was to increase understanding of King company success in the social mobile game industry by asking the question: How does a company manage to organize the innovation work in successful casual games within social mobile gaming industry? In order to answer it, we conducted a cas...

Full description

Bibliographic Details
Main Authors: García Hernández, Mònica, Volter, Madeleine
Format: Others
Language:English
Published: Umeå universitet, Institutionen för informatik 2014
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-90205