Multiple Platform First : Design Guidelines for Multiple Platform Games
This thesis investigates the two gaming platforms PC and Console and how the interfaces of games on these platforms could be designed more efficiently making it easier to release games on multiple platforms. In other words, how could the Multiple Platform First method look. Little previous work exis...
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Format: | Others |
Language: | English |
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Umeå universitet, Institutionen för tillämpad fysik och elektronik
2019
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-160991 |