Real-Time Vehicle Trails in Deformable Terrain
One way to make racing games more realistic is to have the vehicles in the game deform the terrain and leave permanent trails when driving them. This master thesis presents algorithms and theories about generating those trails behind the vehicles in real-time applications. The proposed trail system...
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Format: | Others |
Language: | English |
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Umeå universitet, Institutionen för datavetenskap
2017
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-136485 |