Real-Time Vehicle Trails in Deformable Terrain

One way to make racing games more realistic is to have the vehicles in the game deform the terrain and leave permanent trails when driving them. This master thesis presents algorithms and theories about generating those trails behind the vehicles in real-time applications. The proposed trail system...

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Bibliographic Details
Main Author: Frisk, Alexander
Format: Others
Language:English
Published: Umeå universitet, Institutionen för datavetenskap 2017
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-136485