The Non-Player Character : Exploring the believability of NPC presentation and behavior
Over the last few decades there has been immense growth in the video game industry, and we have seen great improvements in both graphics and audio. Unfortunately, the development of artificial intelligence (AI) and non-player characters (NPCs) has not proceeded at the same pace. Although there have...
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Format: | Doctoral Thesis |
Language: | English |
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Stockholms universitet, Institutionen för data- och systemvetenskap
2016
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-128079 http://nbn-resolving.de/urn:isbn:978-91-7649-379-3 |