Computer gaming’s facilitation of the English subject : A quantitative research on the influence of computer gaming on students' English performance
The focus of this study is the correlation between spent time on gaming and student grades. It is my hypothesis that computer gaming has potential for students to acquire communicative competences in English. The aim of the essay is to see what effect computer gaming have on grading outcomes in the...
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Format: | Others |
Language: | English |
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Örebro universitet, Institutionen för humaniora, utbildnings- och samhällsvetenskap
2017
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-54770 |