Datorspel - skolans framtid? : Datorspels potential för måluppfyllelse i grundskolans engelskundervisning
This study aims to examine the potential of some popular computer games for second language improvement and curriculum goal achievement in grades 4-6, more specifically language development in terms of listening, writing, hearing and speaking. The study also focuses on children's own thoughts a...
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Örebro universitet, Institutionen för humaniora, utbildnings- och samhällsvetenskap
2016
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ndltd-UPSALLA1-oai-DiVA.org-oru-536232018-01-14T05:11:47ZDatorspel - skolans framtid? : Datorspels potential för måluppfyllelse i grundskolans engelskundervisningsweKäll, TomÖrebro universitet, Institutionen för humaniora, utbildnings- och samhällsvetenskap2016Computer gameslanguagelearninglanguage developmentcurriculum.Specific LanguagesStudier av enskilda språkThis study aims to examine the potential of some popular computer games for second language improvement and curriculum goal achievement in grades 4-6, more specifically language development in terms of listening, writing, hearing and speaking. The study also focuses on children's own thoughts and awareness of computer games and language improvement. The study combines three different methods, firstly I have conducted a survey in two middle school classes and secondly, I interviewed four middle school children.Thirdly, I played the games myself in order to analyze the language learning potential of the games. The results showed that each game has some potential and can offer some positive results for second language learning. However, none of the games showed potential in all four language development categories. The study also showed that the children are aware of their language use when they play games. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-53623application/pdfinfo:eu-repo/semantics/openAccess |
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Swedish |
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Others
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Computer games language learning language development curriculum. Specific Languages Studier av enskilda språk |
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Computer games language learning language development curriculum. Specific Languages Studier av enskilda språk Käll, Tom Datorspel - skolans framtid? : Datorspels potential för måluppfyllelse i grundskolans engelskundervisning |
description |
This study aims to examine the potential of some popular computer games for second language improvement and curriculum goal achievement in grades 4-6, more specifically language development in terms of listening, writing, hearing and speaking. The study also focuses on children's own thoughts and awareness of computer games and language improvement. The study combines three different methods, firstly I have conducted a survey in two middle school classes and secondly, I interviewed four middle school children.Thirdly, I played the games myself in order to analyze the language learning potential of the games. The results showed that each game has some potential and can offer some positive results for second language learning. However, none of the games showed potential in all four language development categories. The study also showed that the children are aware of their language use when they play games. |
author |
Käll, Tom |
author_facet |
Käll, Tom |
author_sort |
Käll, Tom |
title |
Datorspel - skolans framtid? : Datorspels potential för måluppfyllelse i grundskolans engelskundervisning |
title_short |
Datorspel - skolans framtid? : Datorspels potential för måluppfyllelse i grundskolans engelskundervisning |
title_full |
Datorspel - skolans framtid? : Datorspels potential för måluppfyllelse i grundskolans engelskundervisning |
title_fullStr |
Datorspel - skolans framtid? : Datorspels potential för måluppfyllelse i grundskolans engelskundervisning |
title_full_unstemmed |
Datorspel - skolans framtid? : Datorspels potential för måluppfyllelse i grundskolans engelskundervisning |
title_sort |
datorspel - skolans framtid? : datorspels potential för måluppfyllelse i grundskolans engelskundervisning |
publisher |
Örebro universitet, Institutionen för humaniora, utbildnings- och samhällsvetenskap |
publishDate |
2016 |
url |
http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-53623 |
work_keys_str_mv |
AT kalltom datorspelskolansframtiddatorspelspotentialformaluppfyllelseigrundskolansengelskundervisning |
_version_ |
1718609924052746240 |