Datorspel - skolans framtid? : Datorspels potential för måluppfyllelse i grundskolans engelskundervisning
This study aims to examine the potential of some popular computer games for second language improvement and curriculum goal achievement in grades 4-6, more specifically language development in terms of listening, writing, hearing and speaking. The study also focuses on children's own thoughts a...
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Format: | Others |
Language: | Swedish |
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Örebro universitet, Institutionen för humaniora, utbildnings- och samhällsvetenskap
2016
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-53623 |